IMPLEMENTATION CHECKLIST

← GDD
SUPERSEDED — history. This was the 17-phase Unity build tracker. The shipped game is a web client on a Cloudflare Worker (Client Shell, Networking) and is tracked by release in the dfmc-client repo; crafting, seasons and the Unity services below were removed or never built. Kept unchanged as the record of the plan (codex review 2026-11-03, lane codexreview-b).
Progress
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Done To do
1 Data Architecture
2 Single-Floor Overworld
3 Encounter Trigger
4 Full Battle System
5 Floor Progression
6 Win Condition
7 Boss Key & Boss Floors
8 Autoplay & Multi-Tab
9 Character & Class System
10 In-Game Codex
11 Metagame UI Panels
12 Equipment System
13 Realms & Death Pipelines
14 PvP & Ladders
15 Steam Integration
16 Monetization
17 Steam Release