DEATH & REALMS

Other Systems › Death & Realms

Herumon Tower has one realm. Every account holds one character, one save, one leaderboard presence. Death costs the win streak and nothing else — characters, creatures and items persist forever. (Autoplay can be set to step down one floor after a defeat — On Death: Go Down, its default — but that is your own setting, not a penalty; see Autoplay.)

One game mode

SCOPE, D 2026-08-28 (correcting an over-reach): “crypt” here means the Bequest inbox — the mechanism by which items crossed from Hardcore back into the standard league, and nothing else. It does not mean the floor-90 den, whose name is The Undying Crypt (Varkolan, the Undying King, and its Void Apex twin on floor 118). That is a place in the game and it stays, in floors.csv, bosses.csv and everywhere the game names it. The floor-90 key’s description and art prompt were stripped of the den name on this reading and have been restored; no art was regenerated, so nothing else follows from it.

The Hardcore realm, the Seasonal ladders, the HC Season and the crypt bag (Bequest inbox) were removed on 2026-08-28 by D's order: “Delete hardcore and crypt systems. The game is going to have only 1 game mode.” The realm parameter survives in the save and API plumbing as the constant standard; any other value is refused server-side.

Changelog

Related: Networking & Saves for the save door, PvP for the ladder.